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Custom maps server released!

May 17 2013 21:15 | posted by Dmck2b

We have now finished opening our new server which will run only custom maps over on what remains of Freak fortress 2 #1, more details can be found below.


HmXGaming.com[.1*] Custom Maps

IP [.1*]: 5.9.20.102:27015

Server Info:

Slots: 32

FastDL: Yes

Nominations: Yes

Halloween Items: Yes

What is this server about?

Simply put, Custom maps is a server that only runs custom maps made by the community.

Are there any gameplay changes?

Apart from map design and the addition of High Five anywhere, there are no major gameplay changes on this server.

What is the current map cycle?

Quote

koth_flood

cp_glacier_rc6

koth_persia_b4

cp_morras_castle_rc1

cp_military_base

cp_roof_runner_b1

ctf_helms_deep_beta

ctf_the_lava_giant_b2

pl_angkor_b4

plr_mineshaft_night_2

pl_curve

pl_hauntedbomb_v1

koth_sollytude_rc1

koth_scorched_final

koth_nerve

koth_arctic_b3

koth_trainsawlaser_b3

koth_canyon

koth_thunder

pl_poodoo_v3

ctf_2fort_upsidedown

ctf_colorblind

ctf_facing_worlds_2011

Last updated: 17/05/2013

We will regularly analyze this list and ask for community input on maps that need removing or adding new maps, as long as the map is of decent quality and posted in a public place such as tf2maps or GameBanana, we will happily add it.

Credits:

  • @naPalm: Throwing the servers together and adding the maps on

  • [size=5]@Skeptik: Suggesting the server and pulling the community together to get map ideas


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Freak Fortress 1.11

May 06 2013 21:37 | posted by Dmck2b

A selection of new fixes have been added into our Freak Fortress 2 servers.
  • Fixed bosses with lives instantly dying from a single goomba
  • Fixing the OPness of flaregun jumping
  • Improved the cookie handling system
  • Fixed the razorback not being allowed to be equipped
  • Added several new bosses into the rotation
Change will come into effect immediately or on the next map change. To download new bosses you may need to restart tf2.

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All HmX servers updated to SteamPipe!

May 01 2013 15:28 | posted by naPalm

All our TF2 servers have been successfully updated to SteamPipe, and all our extensions have been recompiled against the latest hl2/mm/sm SDKs.
I haven't tested the 10x servers yet, if you find a bug in any server please report it on the forums.

Thanks for your patience!

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Forums Updates

Apr 28 2013 14:43 | posted by Dmck2b

A selection of updates have now been rolled out to the forums.

To start off, your avatar can now be automatically synced with your steam account every hour, see here for more details.

Registration will now automatically fetch your Steam name and avatar and will request an email validation of your account, if the email is not validated within a month you will be unable to post.

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Freak Fortress 2 1.10 Update!

Apr 12 2013 18:04 | posted by naPalm

Hello everybody, I've just finished an update to Freak Fortress 2, which was pushed to version 1.10!

Here is what changed:
  • Tauntcrits will no longer count "sliding-off-an-edge" taunts as elegible for buffing
  • Taunting with a special taunt (e.g. The Schadenfreude, The High Five...) will give minicrits instead of crits
  • Extended the duration of the tauntcrits for the soldier and the demoman to 7 seconds
  • The Flaregun and the Detonator will now give higher jumping and deal higher damage to burning players
  • The Sandvich will now give health when picked up (instead of ammo)
  • The Killing Gloves of Boxing now act like the Gloves of Running Urgently
  • Taunting with a bottle, as the Demoman, will heal 15 hp per taunt
  • The Medic's crossbow (Crusader Crossbow) will now deal higher damage
  • The Shahanshah will now give higher jumping but also deal more self damage (default: 35 hp)
  • The Razorback will act like the Chargin' Targe/Spendid Screen and block a hit from a Boss
  • The Huntsman will now act like a grapple if fired while keeping the reload button pressed. The grapple will pull you to wherever your arrow landed, and deal some self damage (default: 45 hp). To release yourself from the grapple, simply release the reload button
  • The Invisibility Watch will no longer act like the Dead Ringer, so it will not block a hit from a Boss while the spy is cloaked
  • Cloaking will no longer prevent the "last man alive" ring from appearing, which means cloaked spies will be visible when there are 2 or less players left alive
  • Removed boss duos if there are less than 5 players in the game
  • Bosses with lives will have less health when there are less than 5 people left
For any bug reports/suggestions, please post/make a new thread in this forum section.

Enjoy!

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Freak Fortress 2 Servers Released!

Mar 29 2013 21:36 | posted by Dmck2b

We have finished work on our Freak Fortress 2 server and the closed beta has finished. To learn more about the servers, head on over to this thread for all the details you will need.

Enjoy!

"Hopefully it will of been worth the wait" - Gabe Newell

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Server Downtime Effective Immediatly

Mar 25 2013 17:48 | posted by Dmck2b

All HmX Servers will be going offline effective immediately in order to facilitate a MetaMod and SourceMod upgrade in order to allow us to run a few new plugins.

We apologize for any inconvenience caused.

EDIT: Server downtime is now finished. We apologize for any inconvenience caused.

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HmX Servers scheduled downtime

Mar 16 2013 15:06 | posted by naPalm

The HmX Servers will be stopped in about 30 minutes to link all the log folders to the shared FTP so head admins and staff members will have easy access to them. The whole process shouldn't take longer than 5 minutes, and the servers won't be affected in any noticeable way.

Thank you for your patience.

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Forums update and DR 2 has been Moved

Feb 28 2013 17:44 | posted by Dmck2b

We have finished updating our forums to a new style, you can go check it out and sign up for our forums over at http://www.hmxgaming....php?app=forums

As for DR 2, after last weeks Tf2 update we had some issues leaving us unable to restart the game server on its current port and as a result we have moved it to 5.9.20.102:27038 We apologise for any inconvienience caused.

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21/02/13 Fixes

Feb 21 2013 16:55 | posted by Xiodine

10x Stats:
- Fixed multiple sentries bugs.
- Fixed sniper backstab protection applying to other shields.

Other:
- Extended the release date..

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